Hi, I’m Jules Nolet, a fourth-year Game Design student at Breda University of Applied Sciences, currently on tech-design internship at Gamious in Haarlem.
Over the past five years, I’ve contributed to a variety of projects across genres—horror, party, platformer, RTS, and narrative adventure—developing a versatile design skillset.
What drives me most in game design is solving creative problems with technical solutions.
Some of my proudest achievements in game development have been getting nominated for the best student game category in the Dutch Game Awards 2 years in a row, with Sounds of Shadows and The Final Print.
Aside from design I train youth goalies for Yeti’s Breda and have organized community events like my high school’s first Mario Kart tournament. I bring the same energy and collaboration to my team projects as I do on the ice.

Skills
Tools
Unreal Engine
Unity
Perforce
Ableton
Fmod
Wwise
Design
Technical design
System design
(Technical) audio design
Game design
Focus testing
Communication
Microsoft teams
Discord
Jira
Trello
Other
Dutch (native)
English (native)
German (intermediate)
Microsoft office